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EverDrive64 Downloads

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Operating System | Release Notes

Operating System

Version Release Date Compatibility Download
v3.07 07/18/2022 X5 / X7
[DOWNLOAD]
v3.06 07/09/2021 v2.5X / v3.X / X5 / X7
[DOWNLOAD]
v3.05 09/21/2020 v2.5X / v3.X / X5 / X7
[DOWNLOAD]
v3.04 09/10/2020 v2.5X / v3.X / X5 / X7
[DOWNLOAD]
v3.03 06/13/2020 X7 [DOWNLOAD]
v3.02 10/11/2019 X7
[DOWNLOAD]
v3.01 10/03/2019 X7 [DOWNLOAD]
v2.13 01/17/2019 v2.X / v3.X [DOWNLOAD]
v2.12 12/27/2015 v2.X / v3.X [DOWNLOAD]
v2.11 10/14/2015 v2.X / v3.X [DOWNLOAD]
v2.10 10/06/2015 v2.X / v3.X [DOWNLOAD]
v2.09 01/21/2015 v2.X / v3.X [DOWNLOAD]
v2.08 11/14/2014 v2.X / v3.X [DOWNLOAD]
v2.07 11/12/2014 v2.X / v3.X [DOWNLOAD]
v2.06 11/11/2014 v2.X / v3.X [DOWNLOAD]
v2.05 09/23/2014 v2.X / v3.X [DOWNLOAD]
v2.04 10/31/2013 v2.X [DOWNLOAD]
Looking for EverDrive64 v1.X OS files? Visit our LEGACY section.

Release Notes:

v3.07

  • Accurate fpga based NES core instead of old Neon emulator. Hit L+R to switch off/on image stretching in nes games. Unstretched image likely will looks better for hd-modded systems.
  • Included GB/GBC emulators from https://lambertjamesd.github.io/gb64/romwrapper/romwrapper.html
  • ED64 V3.x/V2.x is no longer supported. OS v2.x is recommended for such carts
  • Cheats engine update
  • Folders structure changed.  To restore all yours old saves and cheats copy all files from: ED64/cheats and ED64/save to ED64/gamedata
  • Menu has delete function for empty folders
  • Long rom id support in save_db.txt. Along with short 2-symbols rom id, system supports long id (3 to 6 symbols). Both shown in Rom Info menu. It not necessary for long id specify all 6 symbols in save_db.txt, only 4 symbols can be used.  If identificator shouldn't point to the specific rom version (last two symbols).
  • RTC can be mixed wit eeprom saves (for homebrew)
  • Improved recently played menu
  • Rom Config menu. Set specific save/rtc/region setting for certain rom
  • Minor fixes and files transfer function for usb (use updated usb64-v1.0.0.3)
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.X OR v3.X! Please use earlier version.

v3.06

  • Fixed video settings for M-PAL systems
  • N64-Game-ID / Per Game Settings for N64Digital
  • save_db.txt update
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.4X OR EARLIER! Please use v2.13.

v3.05

  • Fixed broken SRAM saves for v3/v2.5.
  • Fixed Neon-beta crashes.
  • Neon updated to version 2.0 beta 1.
  • Support for save type selection for emulators via save_db.txt.
  • Games loaded via usb now can have own save file (usb64 v1.0.0.1 required).
  • Emulator games can be loaded via usb (usb64 v1.0.0.1 required).
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.4X OR EARLIER! Please use v2.13.

v3.04

  • Saves management changes. System will move save data from battery ram to SD card every time when cartridge boots to menu (instead of moving when game changed). It makes save system more clear and prevent lost of data for last played game if battery dry out.
  • Included support for EverDrive64 v3.0 and v2.5+. This will not work on EverDrive64 v2.4X or earlier.
  • save_db.txt supports settings for RTC and game region. Description inside of file
  • Deleting files via cartridge menu
  • System files structure changed
  • OS will automatically boot autautoexec.v64 if such file found in ED64 folder
  • Fixed problem with Densha de Go! translation
  • Compatibility for Conker BFD and Perfect Dark encrypted prototypes
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.4X OR EARLIER! Please use v2.13.

v3.03

  • SDRAM controller improvement
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.X OR v3.X! Please use v2.13.

v3.02

  • Just another fix for "battery run dry" false alert
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.X OR v3.X! Please use v2.13.

v3.01

  • Fixed false "battery run dry" alert
  • Reduced I2C bus speed to make it stable. (eeprom and RTC bus).
  • NOT COMPATIBLE WITH EVERDRIVE64 v2.X OR v3.X! Please use v2.13.

v2.13

  • Menu video mode changed to 240p/480p.
  • All four controller ports is active in menu.

v2.12

  • Minor stability update for ED64 v2.5.

v2.11

  • Stability fix for ED64 v2.5.
  • Fixed bug in controller pak handling.

v2.10

  • 64DD support (cart conversion)
  • CIC-5101 support for Aleck 64.
  • "Recently palyed" menu.
  • SRAM 96K support (Dezaemon 3D)
  • Fixed default save type for Kirby U/E
  • (!) At first boot OS will throw error 0x10 and reset all settings to default. This is normal.

v2.09

  • "CRC Check" option to enable/disable CRC check.
  • FPGA code update.

v2.08

  • Minor fix of bootcode.

v2.07

  • Fixed "Self test" menu.

v2.06

  • Fully functional GameShark. Special thanks to Parasyte and Modman for new GS core!
  • Automatic save and loading GS codes when user change the game. "Auto cheat" option should be enabled.
  • Fixed graphics bug in "RTC setup" menu (ED64 V3).

v2.05

  • After reset, file browser returns where you was before than run the game, instead of just go to the root.
  • Users can change default save type in save_db.txt.
  • ED64-V3 support.
  • Fixed default save type for some games.
  • Changed save memory initialization, it fix the problems with some games.
  • Fixed possible problems with sram and flash ram save.
  • Fixed random hangs after reboot.
  • Self test function. Cart stability diagnostic.
  • Improved eeprom implementation.

v2.04

  • Fixed problem with corrupted file names.

v2.03

  • Fixed IPS patching bug.

v2.02

  • bugfix
  • more space for overscan area

v2.01

  • bugfix

v2.00

  • (!) OS Is not supported with EverDrive V1!!!
  • Completely new OS was made from zero
  • New FPGA core
  • Faster SD interface. Now transfer speed up to 23Mbyte/s
  • GameShark cheats.
  • IPS/APS patches support
  • Auto cheats loading.
  • Auto IPS/APS loading
  • Forcing of TV mode in the game. It may help to run some PAL games in color with NTSC system
  • New menu interface
  • Auto CRC fix. May help to run some hacked roms with bad checksum
  • Menu supports two resolutions 320x240 and 640x480. Probably will be useful for some RGB moded systems which blinks in 640x480 mode
  • New controller PAK manager
  • Controller PAK auto backup funcion
  • 40 Winks works with NTSC systems in color
  • Some other minor improvements (:
  • Copying data from file to file, right in menu. To make some extra copy of saves, for example
  • File byte swapping. Useful for emulator save files converting
  • Menu supports analog stick

Manuals:

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Other Resources:

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