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The Gratuitous Rainbow Spectrum

Nintendo Switch Online (NSO) GameCube Wishlist Part 2

Nintendo Switch Online (NSO) GameCube Wishlist Part 2

Dan Ryan
3 minute read

Last time out I wrote about the games that I thought would probably end up on the NSO Gamecube service at some point. This time around I’m hitting three more games that I want on the service but, for various reasons, probably won’t be there any time soon.

Metal Gear Solid: The Twin Snakes is a mostly faithful remake of the PSX classic co-developed by Konami and Silicon Knights. While the story, level design, and enemies remain the same, Twin Snakes introduced new cut-scenes (with a whole hell of a lot of bullet time), new voice acting from the original cast, and gameplay mechanics from MGS 2: Sons of Liberty. These additions, minus the boss battle ruining FPS view during the Revolver Ocelot fight, added a spoke to the wheel of the original MGS and created something new and fresh. Unfortunately this game has been absent since its 2004 release, never showing up on any collections or special additions released afterwards nor any digital service. Which is a damn shame as Twin Snakes is more than just a forgotten curiosity; it’s an outstanding game on its own merits and should be added to the NSO GameCube library.

Eternal Darkness: Sanity's Requiem is one of the coolest video games ever made. Unfortunately it was also a commercial disaster for Nintendo selling less than 500,000 units worldwide. And it’s easy to see why, this is a very un-Nintendo Nintendo game. Developed by Silicon Knights ED:SR was a psychological thriller that used the wholly unique Sanity Meter to alter gameplay. Each time an enemy spotted you, the meter fell. When the bar got low enough, strange things happened to the game. Bleeding walls and ceilings, floating heads, rooms that didn’t actually exist, video reset screens, technical malfunctions, and tons of others messed with players in the real world in ways never seen before or since. Add to that the multiple endings, clever magick system, and varied playthroughs and you had one awesome game… that no one played. The NSO GameCube library would be the perfect place for newcomers and veterans alike to experience this one of a kind game. 

Phantasy Star Online Episode I & II was a landmark release when it first hit the Dreamcast. It’s hard to imagine now but in the year 2000 online gaming on home consoles was not the ubiquitous feature it is today. PSO changed the game, literally, by ushering in a new era of online gaming. Unfortunately the success of PSO was not enough to save SEGA as a console producer and a number of their titles were ported to other systems. PSO on the GameCube was a massive deal, single handedly selling the network adapters Nintendo developed. The amount of content available was simply staggering, especially when playing the later released Plus version. And while the game is still played online through private servers, adding it to the NSO GameCube library would allow an entirely new generation of players to experience this incredible game easily through either the split screen or online modes. Of course, Nintendo would have to pony up for some new servers but a boy can dream right?

BattlerGC Pro Dual Wireless Controller - GameCube, Wii, WiiU, Switch, PC

BattlerGC Pro Dual Wireless Controller - GameCube, Wii, WiiU, Switch, PC

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BattlerGC Pro Next-Gen Wireless GameCube Controller with dual wireless technology Introducing the BattlerGC Pro The first Pro-Series GameCube Controller The best wireless controller featuring dual...… read more

But I want to know what you think. What games do you want to see on the service? Join the Stone Age Gamer discord, or you can find me on Bluesky to let me know your thoughts. See you in two weeks.

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